Oxel 1.1

So I’ve posted a new version of Oxel, grab it here.  The new version has several improvements in UI, performance, stability, as well as a brand new re-triangulation library.  The previous versions all used David Eberly’s implementation in Wild Magic.  Oxel 1.1 uses the Poly2Tri library to…

WPF: Heat Maps

So awhile ago I thought, “Wouldn’t it be cool to do heat maps in WPF?”.  Well I started playing around with the idea and immediately was side tracked with how terrible shaders were in WPF 😄 Which of course lead to me creating the WPF ShaderEffect Generator project. Now that…