Nick’s blog is about his life in the game industry, his passion for tools, graphics, code and his quixotic mantra, “Awesome”.
He has worked at Emergent Game Technologies on tools for Gamebryo. Then he did a bunch of interesting animation and machine learning projects at Activate3D. Activate3D was then acquired by Organic Motion, where he did a bunch of work for the military and GPU optimization for Open Stage.
Today he works for Epic Games on tools.
This is a personal blog and is not associated with any employer of mine, past or present.
No claim, explicit or implicit, is made on the correctness of any material on this blog.
This blog contains links to, and small portion of text from, many internet sources. The original owners maintain full copyright. I have intended to use all material according to fair use principals only. Any code I write and distribute on my blog is released under the [Creative Commons Attribution 3.0 United States License], unless otherwise stated. The only attribution I require is a comment in the source code. If you don’t redistribute source code, being mentioned in the credits (If you have them) would be great, but not required 😁